Very cool but I'm not too sure about the motion controller. I didn't realize the PS3 had that.
Developer: SCEA, Factor 5
Genre: Action
Release Date: September 2007 Videos Genre: Sci-Fi Shooter/Flight Simulator
Release Date: Delayed - Summer 2007 (
TGS 2006: Warhawk Delayed Until Summer 2007 news from 1UP.com)
Official Website:
PlayStation.com - mozilla/4.0 (vbseo; http://www.vbseo.com)[/SIZE]
Videos
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Apart from simply tilting the controller to ascend, descend or move left and right, you could also slow down by extending your wings. If you need a momentary speed boost, you can also hit circle. In most cases, all you really need to do is flap the dragon's wings by repeatedly hitting X. This speeds you up gradually and grants a little more finesse when trying to fly through a narrow corridor or under a castle bridge.
First, you can lock-on to anything of interest that has a white halo. All you need to do is center the target and press the L1 and L2 buttons until the white halo turns red. Then you can throw fireballs to burn them from a distance or actually fight them up close. Dragon combat works about the same way as throwing fireballs. That is to say, you need to lock an enemy first before engaging it.
Once you have it locked, pressing X makes you swoop in close and get beside it. From here, you can thrust or flick the controller toward the enemy to use your claws. The system seemingly works well and registers movement accurately and consistently. You can also press different combinations of face buttons to perform special attacks. Once the enemy is low on health, you can press any button or flick the controller again to perform a killing strike. Here, you actually jump on the back of an enemy and wail on them with your mace. The effect looks irrefutably impressive.
Screenshots July 3, 2007
Sep 21, 2006 

offcial site: PlayStation.com LAIRi‰¼j INTERVIEW Lair - TGS 06 Graphics and Gameplay Interview HD