| what I want is a gaming experience that is realistically altered by wounds. For instance, if I get my arm shot off, then my character should see nothing but blurred images with peripheral vision completely blacked out. Also, a timer should start (you'd run out of blood in real life and hit shock). This should all be in a game. They're sort of doing this with destructable environments (read: Crysis), but I always thought the characters would have that first :shrug:
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