 | | | 
05-30-2008, 06:35 PM
|  | Registered User | | Join Date: Sep 2006 Location: SF
Posts: 138
| | The 1.5 Patch for BF2142 is OUT!!!! Need I say more?
__________________ What is wrong is always better than what is right, for its the wrong that forces change. | 
05-30-2008, 06:35 PM
|  | oPg -> sR-SonicSpeed | | Join Date: Apr 2006 Location: Oregon
Posts: 4,813
 : 70 th | | Quote:
Originally Posted by Sergeant_assist
Need I say more?
| A link would be nice
__________________ Desktop E4600 ES @ 3.0Ghz (Zalman 7700cu) | XFX 6800GS | Gigabyte P965-S3 | 2x2GB OCZ "Vista Upgrade" RAM | 100GB Maxtor SATA HD | 2x80GB Maxtor IDE HD| Sound Blaster Live! 24-bit | Cooler Master Centurion 5 Laptop Thinkpad T42P | Pentium M 745 "Dothan" 1.8Ghz | 1GB DDR-2700 | Mobility FireGL T2 128MB | 80GB
4200 RPM Drive | 14.1 XGA LCD | B/G Wifi+Bluetooth | 
05-30-2008, 06:38 PM
|  | oPg -> sR-SonicSpeed | | Join Date: Apr 2006 Location: Oregon
Posts: 4,813
 : 70 th | | Patch noes Quote:
FEATURES
- Added community maps, Wake Island 2142 and Operation Shingle
- Added the ability to use widescreen resolutions.
- Added No Vehicles mode.
- Added Conquest Assault mode.
- Changed the volume control for the Commander Voice Over on request of the esports community.
- Changes made to pod steering mechanism to improve control while limiting pod surfing.
FIXES
- Fixed the loading issue caused by corrupt Radial.cdb file
- Various changes made to prevent cheating.
Both The Sir. Community (The Sir. Community™) and Jason Brice (Welcome to the MGX Clan Site) have been hard at work implementing feedback from the Beta to improve and tweak their maps for final release.
WAKE ISLAND 2142
Narrowed down the land bridge
Fixed FAVs not spawning more than twice
Add wrecked gunship to titan deck
Shorten FAV spawn time
Add FAV to Beach
Add crates to top of dock
Create path from Village to other side of island
Add anti tank gun to Village
Add anti air gun to Beach
Add additional blockades against mech movement at entrance to dock
Get rid of Island flagpole
Add crate next to antenna at main base to help people jump up on it
Fix small bug with beached ship at Beach
Add trees back to small island
Reduce the respawn time of EU gunship 30 -> 20
Increased docked titan pod velocity 38 -> 41
Move AA gun at main base
Crates/barrels on Titan deck
Reduce FAV spawn delay
Move PAC assets to island tips
FAV spawn at main base - cars start rolling forwards
At Office and Checkpoint, the antitank can kill the titan AA gun
Put tank barriers in front of dock entrance
Bring consoles on docked titan back to normal strength
Indestructible PAC titan
Limit PAC to only one gunship
Increase docked titan pod launch velocity 35 -> 38
Add ladder on other side of dock
Turn EU gunship 180 degrees
Add spawnpoints on top of dock to Dock CP
Increase the time it takes to capture Core flag
Moved PAC titan back
Replace stairs up to dock with ladder
Fix docked titan pods launching backwards
Reduce the respawn time of EU gunship 80 -> 30
OPERATION SHINGLE
Added NO VEHICLES mode.
Added ASSAULT LINES mode.
Preview Map updated to reflect proper Team positioning
Tickets have been reversed. Attacking team now has extra 30 tickets.
Columns/Command Center/Refugee Camp flags cannot be capped from a level below their locations.
Battle Walkers no longer do the MOONWALK on spawn
minculldistance has been removed
| FilePlanet: Battlefield 2142 Patch v1.5
__________________ Desktop E4600 ES @ 3.0Ghz (Zalman 7700cu) | XFX 6800GS | Gigabyte P965-S3 | 2x2GB OCZ "Vista Upgrade" RAM | 100GB Maxtor SATA HD | 2x80GB Maxtor IDE HD| Sound Blaster Live! 24-bit | Cooler Master Centurion 5 Laptop Thinkpad T42P | Pentium M 745 "Dothan" 1.8Ghz | 1GB DDR-2700 | Mobility FireGL T2 128MB | 80GB
4200 RPM Drive | 14.1 XGA LCD | B/G Wifi+Bluetooth | 
05-30-2008, 06:48 PM
|  | Baddog | | Join Date: Nov 2006
Posts: 2,384
| | | Sweet !!!!
Wake, Shingle here I come hehehehehe | 
05-30-2008, 07:06 PM
|  | KG SUPREME! | | Join Date: Dec 2007 Location: Texas
Posts: 246
| | | Finally, im on that like a fatty on free dough nuts.
__________________ | 
05-30-2008, 07:14 PM
|  | Too Loud! Too Bright! | | Join Date: Dec 2005 Location: a place of settlement, activity, or residence
Posts: 6,523
| | | perhaps I might reinstall this game.
__________________ | 
05-30-2008, 07:22 PM
|  | Quit | | Join Date: Feb 2007 Location: NY state
Posts: 1,237
 : 38 th | | | nice checking it out now.
__________________ XFX 680i LT SLI motherboard,Core 2 duo@2.6,Apevia Iceburg 680w psu,xfx9800GTX 512 DDR3 ram,2 gigs Cosair ddr2 ram @ 800mh,Apollo NZXT case. | 
05-30-2008, 08:37 PM
|  | Registered User | | Join Date: Sep 2006 Location: SF
Posts: 138
| | | The maps on this update are HUGE!!!, It's also balanced
__________________ What is wrong is always better than what is right, for its the wrong that forces change. | 
05-30-2008, 09:08 PM
|  | Reppin the 617 | | Join Date: Sep 2006 Location: MA
Posts: 823
| | | I found 2142 to be ok. I would play 2142 if I could even walk straight in the game. CoD4 and BF2 are also hassles for me =(
__________________ Q6600, MSI P35 Platinum Combo, 2GB Crucial Ballistix, ASUS HD4850, Corsair 550 Watt, Seagate Barracuda 250 GB | 
05-30-2008, 10:31 PM
|  | WHARRGARBL! | | Join Date: Oct 2006 Location: WHARRGARBL!
Posts: 2,710
| | Its about time you guys got Wake
__________________ WHARRGARBL!  |  | |
|