Quote:
Originally Posted by Fischig
The beta is pretty EPIC. I dont know what people are talking about. I mean, its not your 2142, or CSS, or ET:QW, its Crysis. Its gameplay is much different, yet I love it. BTW the beta does not include AA, nor the DX10 version with physics. The real game with be much better; I cannot wait.
Excuse my poor grammar.
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The beta sucks. Hands down. It's the most terrible beta I've ever tested. Yes, the gameplay is different but it's not epic in any way, shape or form. I've stated before it does not include AA and it's indeed a DX9-only beta. Of course the final will be much better. It has no choice but to become better. It's in the worst possible state right now. This is pre-alpha material they released. I'll believe the final when I see it. I hope they get everything fixed in time for the demo. The demo will be the dealbreaker for me. So far the multiplayer is just average and the bugs make it not fun to play at all. They better make this game more appealing.
On the other hand... Frontlines: Fuel of War is GREAT. It has the best vehicle physics and handling out of any game I've played to date (FPS-wise). The combat is smooth and intense and the game just looks great in general.
Crysis is another Battlefield in the sense that you hardly ever see combat. On a full server I can run between the bunkers and alien sites and any place and only encounter one or two people.
Frontlines: Fuel of War forces players to focus on two points at a time (sometimes more or less) and the points are fairly close together. This causes lots of combat between both teams. It's excellent. Quake Wars does this, as well, by forcing players on a specific objective. This causes both teams to meet at the objective and fight for it.
I suppose if you like sitting back and sniping one person or killing one person every few minutes, then Crysis is for you. The single player will be the major seller for me and hopefully the demo can prove it's worth it.