The uber-resource hog known as the CryEngine is officially, after much speculation,
coming to the console platform. Will it suck out loud considering the graphics prowess required to run this engine? Time will tell...
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Back in April of 2006, rumors surfaced that Crytek was bringing its much-anticipated PC shooter Crysis to the Xbox 360 and PlayStation 3. More recently, there was speculation that an extended "Crysis 1.5" would be coming exclusively to the PS3.
Although the aforementioned rumors remain unconfirmed, today the German developer announced that console versions of CryEngine 2, the technology behind Crysis' processor-punishing visuals, are in development. The console editions of the middleware will be unveiled at private appointments behind closed doors at the upcoming Game Developers Conference, which runs from February 18-22 in San Francisco.
"This year's engine will be shown for the first time running on multiple hardware platforms such as the PS3 and Xbox 360 to a select audience," the company said in a statement.
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If anyone was wondering when the PS3 would pull away from the XBox considering how much more powerful it is hardware-wise, this would probably be a good guess as to when such an event will take place.