7 cores? wow!:confused:
http://www.gamespot.com/news/show_bl...ic_id=23889856
If programming even for Xbox 360 is so hard, how about the PS3 with its 7 (?) cores? Can we expect something like seven games in a year out for the PS3?
I don't even wanna think about the cost of development for the new consoles.
Fujitsu-Siemens M3438G: PM 750 (1.86Ghz, UV'd to 0,700-1,036 VID), 17" WXGA+, GeForce Go 6800 (256 MB), 2*80 GB HDs (Fujitsu MHT2080BH, no RAID), 1 GB RAM (400 Mhz DDR2)
Typos can change the world!
:blushing: *ahem* :blushing:
I meant, typos can change the word.
7 cores? wow!:confused:
TOSHIBA Equium A60 UK Version
P4 3.06GHz 532 HT / 768MB RAM / Windows XP HE / DVB-T USB TV Tuner
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My Wolfienstien: Enemy Territory player stats
A Google Video that I uploaded myself
are you kidding?Originally Posted by RuptuReD
there are 30+ games being released in the first year PS3 is out... not to mention the ones that have already been confirmed for devlopment... but torn between the 360 and PS3...
2 Days to Vegas (Steel Monkeys)
211 (Gaia Industries)
Alan Wake (Remedy)
Dirty Harry (The Collective)
Indiana Jones (LucasArts)
Metronome (Team Tarsier)
Pirates of the Caribbean: Dead Man's Chest (Eurocom)
Project New Jersey (Obsidian Entertainment)
Psychopath (Titan Productions)
Section 8 (TimeGate)
Spider-Man 3 (Activision)
Stranglehold (Midway)
Theseis (Track7 Games)
Tracer (Gaia Industries)
Unreal Tournament 2007
WarDevil -- Unleash the Beast Within (Digi-Guys)
Untitled Epic Games Project
Untitled Spark Unlimited Project
Untitled tri-Crescendo Project
what im looking forward to is KillZone and the new Rockstar Western game... those should be amazing...
http://ps3.ign.com/articles/618/618430p1.html
http://ps3.ign.com/articles/618/618430p8.html
Yeah, I was kidding with the 7 games released, it was meant as an exaggeration to get someone reply here...
Killzone does look good, but isn't it a fact that the trailer was just pure CG?
Fujitsu-Siemens M3438G: PM 750 (1.86Ghz, UV'd to 0,700-1,036 VID), 17" WXGA+, GeForce Go 6800 (256 MB), 2*80 GB HDs (Fujitsu MHT2080BH, no RAID), 1 GB RAM (400 Mhz DDR2)
Typos can change the world!
:blushing: *ahem* :blushing:
I meant, typos can change the word.
nahhh... the opening was CG... but it morphed into a FPS real time.. im seriously believing that is what the game play is going to be like...Originally Posted by RuptuReD
if you look closely at the deaths of some people.. as well as the people who are on fire... they are replicas, meaning they did not CGI the entire demo...
Sorry, Duke. It was all CG.Originally Posted by Dukefrukem
There are only 10 types of people in this world; those who understand binary and those who don't.
Attention: Open Letter To Fanboys!!!
how the f do you know? :scratch:Originally Posted by Karma
It did look very pre-rendered, duke... but it would be f'in sweet if it was real-time.
the opening was.. the the FP views wern't...Originally Posted by Tyrant
Because when the trailer was released, Sony hadn't yet given any of it's developers the alpha kits. They had nothing to create any game-play based footage. Axis Animation, the same Scottish computer animation company that made a cinematic for the first Killzone, had been working on the E3 demo for 3 months as straight-up CG.Originally Posted by Dukefrukem
There are only 10 types of people in this world; those who understand binary and those who don't.
Attention: Open Letter To Fanboys!!!