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Old 10-15-2007, 12:58 PM
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Brain-computer interface for Second Life

Professor Jun'ichi Ushiba of the Keio University Biomedical Engineering Laboratory has designed a brain-computer interface or BCI to allow players of Second Life to interface with the game and control and avatar with out touching a keyboard & using only the players thought!

Check out this Video

Quote:
While recent developments in brain-computer interface (BCI) technology have given humans the power to mentally control computers, nobody has used the technology in conjunction with the Second Life online virtual world — until now.
A research team led by professor Jun’ichi Ushiba of the Keio University Biomedical Engineering Laboratory has developed a BCI system that lets the user walk an avatar through the streets of Second Life while relying solely on the power of thought. To control the avatar on screen, the user simply thinks about moving various body parts — the avatar walks forward when the user thinks about moving his/her own feet, and it turns right and left when the user imagines moving his/her right and left arms.
The system consists of a headpiece equipped with electrodes that monitor activity in three areas of the motor cortex (the region of the brain involved in controlling the movement of the arms and legs). An EEG machine reads and graphs the data and relays it to the BCI, where a brain wave analysis algorithm interprets the user’s imagined movements. A keyboard emulator then converts this data into a signal and relays it to Second Life, causing the on-screen avatar to move. In this way, the user can exercise real-time control over the avatar in the 3D virtual world without moving a muscle.
Future plans are to improve the BCI so that users can make Second Life avatars perform more complex movements and gestures. The researchers hope the mind-controlled avatar, which was created through a joint medical engineering project involving Keio’s Department of Rehabilitation Medicine and the Tsukigase Rehabilitation Center, will one day help people with serious physical impairments communicate and do business in Second Life.
(For video of the Second Life BCI, check the links on the Ushida & Tomita Laboratory news page, right above the first photo.)
Source: Pink Tentacle

Personally I'm really not a big fan of Second Life, but this is really cool! Maybe they will be able to do this for First Person Shooters too! zomg!

You can learn more about Brain-computer interfaces on the wiki:
Brain-computer interface - Wikipedia, the free encyclopedia
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Old 10-15-2007, 02:47 PM
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this just sounds crazy on a whole different level. next we'll have to plug in a jack to the back of our heads or something. am interested to find out where this goes
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Old 10-15-2007, 06:37 PM
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Reading all that smart-guy stuff made my head hurt...just tell me where to aim my AWP, ok?
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Old 10-15-2007, 07:18 PM
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The day we can plug-in and control our actions in videogames like we do in the real world. Is the day anyone not on my team in 'Counter Strike 3' or 'BF4' or 'COD8' or 'Halo 4' dies.
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Old 10-15-2007, 07:30 PM
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Old 10-16-2007, 12:57 AM
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That sounds pretty cool, but what happens when the game starts controlling you.
And why did they need to pick second life, of all things.
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Old 10-16-2007, 02:38 AM
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