E3 2007: id Into the Future
We chat with id's Tim Willits about Wolfenstein, their new IP, and Tech5.
by Dan Adams
July 12, 2007 - Unfortunately for gamers everywhere id Software's presence here at E3 was pretty small on a consumer scale. While Quake Wars was along for the ride on a couple of platforms most of us were really hoping we'd catch a glimpse of id's new IP, which was teased briefly by the Tech 5 demo at Mac World a while back or the new Wolfenstein game being developed at Raven. We stepped aside before our turn at Quake Wars on the 360 to chat with co-owner and Lead Designer Tim Willits about those two new games and Tech 5 itself.
June 11, 2007
talk is its on the PS3... no confirmation yet
Apparently this single level takes up 20 gigs. Blu-ray not needed?
John carmack mentioned this:
Quote:
"We're going to be showing on a Mac, PC, PS3, and Xbox at E3, we'll have another Mac announcement at E3." That was it? It was neat, but not really an "announcement."
I think Carmack has gotten ever more insane since the days of Q2. Remember on the space platform, there was the secret level you could go down and they had the room dedicated to the production crew? If you bumped into carmack's painting, it wounded you
come to think of it that still makes me laugh
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Man they are getting their money's worth from those rock textures... they've used them on three games already... looks like they tweaked the shaders this time around though... still very productive textures moneywise...
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screw rock textures. I demand realistic intestine-spewing from gutshots, brain-splattering from headshots, and realistic crying from girlie-men fleeing from my shotgun-pwnage.