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Thread: Nice change up (64 players on 32 man size Mashtuur)

  1. #1
    BF4 64man server patriot E.willy's Avatar
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    Nice change up (64 players on 32 man size Mashtuur)

    I liked the switch up to mashtuur city to X32. It gave the game a little more quickness and vitality............and of course its always funny to watch the chopper over head fly from south gas on his way to cap the north gas, with no flag there.:banana:

    - SappeR E.Willy -

  2. #2
    m00tini! wootini's Avatar
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    haha

    Please keep the feedback coming on this move...we'd like to get as much community feedback as possible.

    thx
    :tomcat:

  3. #3
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    :thumbdown

    I really.. really dislike the new smaller map sizes on Mashtuur. Normally that's my favorite map but on this smaller size it's my least favorite. The round ends so quickly you barely get any appreciable amount of time to really play. One round with badly lopsided teams ended in what seemed to be about 5 mimutes as I could barely drive the tank down to Mosque from the Power Plant and the game was already over.

    In my opinion Battlefield 2 rounds are little like wine in that they can become better with age. With a longer round time the battle dynamic changes (giving you time to experience multiple dynamics from attacking to defending) making for a more interesting game and most importantly (IMO) it gives the losing team necessary time to rally for a chance to come back from an initial defeat at the beginning of the round and win the game. Crushing defeats and lopsided 150-0 games suck and 32p Mastuur has those in spades.

  4. #4
    sR Linguati Timmay's Avatar
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    I'm going to have to agree with Bill here, even tho I hate him and his tank lol. I liked the longer games.

  5. #5
    sR -> toxicity toxicity57's Avatar
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    Quote Originally Posted by Bungalow_Bill
    :thumbdown

    I really.. really dislike the new smaller map sizes on Mashtuur. Normally that's my favorite map but on this smaller size it's my least favorite. The round ends so quickly you barely get any appreciable amount of time to really play. One round with badly lopsided teams ended in what seemed to be about 5 mimutes as I could barely drive the tank down to Mosque from the Power Plant and the game was already over.

    In my opinion Battlefield 2 rounds are little like wine in that they can become better with age. With a longer round time the battle dynamic changes (giving you time to experience multiple dynamics from attacking to defending) making for a more interesting game and most importantly (IMO) it gives the losing team necessary time to rally for a chance to come back from an initial defeat at the beginning of the round and win the game. Crushing defeats and lopsided 150-0 games suck and 32p Mastuur has those in spades.
    :yeahthat:

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