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Thread: Team Fortress update releasing tomorrow

  1. #1
    Fish Two-Thousand Ten Fish111's Avatar
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    Team Fortress update releasing tomorrow


    The is a new update for TF2 coming out tomorrow, with a new map, improvements to 3 others, and a bunch of updates. TF2 is one of my favorite games, just need more time to play it. Hopefully I'll be able to check out this update tomorrow.

    On Thursday, February 14 at 11 am PST, all PC versions of Team Fortress 2, the class-based multiplayer action game named PC Game of the Year by Gamespy.com, will receive its largest update since the product was first made available on October 10, 2007, as part of Valve's best-selling Orange Box compilation.

    The free update includes global optimizations for networking, graphics, and player statistics, plus improvements to Source TV for tournament viewing.

    In addition, three of the currently available maps (Dustbowl, Granary, CTF_Well) have been iterated for enhanced performance and gameplay.

    The release is headlined by the introduction of “Badlands,” a new map that pushes control-point gameplay onto vertical landscapes.

    Available free to all Team Fortress 2 PC gamers around the world automatically via Steam, there are too many features and improvements included in this update to list here. To view the full release notes, click here.
    Last edited by yankeeDEUCE; 02-13-2008 at 09:21 PM.

  2. #2
    Interplanetary Ninja Assassin yankeeDEUCE's Avatar
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    Massive TF2 update on Thursday

    Team Fortress 2

    * Badlands released
    * Changes to Dustbowl
    o Added a new access point to the stage2 attacker gates (drop-down left from spawn), allowing attackers a way to reach the left route without being subjected to the spam and sentry gun fire
    o Fixed a gap in stage 3, cap 1 that allowed a player with to wiggle above the "ceiling" clip
    o Fixed a gap behind stage 1, cap 1 house
    o Fixed a high perch on stage1 cap1 house roof
    o Fixed a perch offering view of nodraw textures and the skybox (stage1 cap2 rock barrier)
    o Fixed a few places where rockets/demoman pipes could pass through non-solid models
    o Sealed up a gap over stage1 lower startgate
    o Clipped off tall windows in stage 3 to prevent sentry guns from behind built behind them
    * Changes to Capture the Flag Well
    o Fixed trains not starting on map spawn
    o Removed cap association from red spawns that were spamming console
    * Changes to Granary
    o Removed spawn timing advantage from the middle (from -3 to 0)
    o Fixed several model perch exploits (red, blue cp1 gate and blue cp2 gate pipe)
    o Fixed a few places where players could get stuck between containers and silos
    o Adjusted playerclips on red container that made it appear like players were floating
    * Added a small delay (200 ms) before a zoomed sniper shot can get a critical hit
    * Added server side convar mp_fadetoblack. Same functionality as Counter-Strike, used mainly during in-person tournaments and LAN events
    * Added flamethrower "sizzle" sound when the Pyro is hitting a target
    * Updated explosion debris to be a bit darker
    * Fixed idle players not being kicked from the server if mp_allowspectators was set to 0
    * Added ctf_well to the default mapcycle.txt file
    * Added ctf_well to the default motd.txt file
    * Fixed floor tile material type
    * Fixed some weapon damage info missing from TF2 game stats
    * Made some small changes to the Demoman viewmodel that were causing performance problems
    * Added exec'ing a .cfg file on the client when you select a class to play.
    * Added a new timer to the HUD to show the value of mp_timelimit. This is useful if you're playing a timed match on 2Fort, where you only set a timelimit on the server and no other win conditions.
    * Added server log entry for buildings destroyed by their owner
    * Fixed sentry gun shadows being clipped
    * Updated glass material
    Last edited by yankeeDEUCE; 02-13-2008 at 09:22 PM.

    Jawbone Collector in Chief
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  3. #3
    Platanos con salami... DominiKing's Avatar
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    This is great news, this game is great. I hardly get to play it though. I haven't had the time to be playing much recently on any game.
    "Bounty hunters. We don't need their scum!" [SIZE=1]-Admiral Firmus Piett

  4. #4
    Sic vis pacem para bellum Essen's Avatar
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    sweet!

    Just need some time to play it now.

  5. #5
    Interplanetary Ninja Assassin yankeeDEUCE's Avatar
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    Just saw this on the HLDS list.

    One of the things that customers have been consistently requesting from
    us a better method of finding game servers with the specific settings
    that they like. Some players want servers with friendly-fire on, or TF2
    birthday mode, or 24/7 Dustbowl, and so on. Other players specifically
    want none of these, asking us how they can find servers with no changes.
    At the same time, we've watched as server operators have increasingly
    filled out their server names with descriptions of their custom
    settings.

    We've been working on a solution to these problems that we hope will
    make sense, solving the player's desire to search for specific settings,
    and the server operator's desire to have better descriptive tools for
    their server. The concept is similar to web page metatags, where server
    operators can specify descriptive tags in any manner, and clients can
    search for servers by specifying the tags they're interested in. Some
    tags are automatically filled in, based on server convars. For example,
    in TF2 we've removed the restrictions on a variety of server options
    (like friendly fire & respawn wave times), and now the tag system will
    automatically add a tag when they're changed, so that customers who want
    to play on these servers can easily find them.

    Click here: http://www.steamgames.com/v/img/whatsnew/serverTags.jpg for
    a screenshot of the new server browser interface that players will have.
    As you can see, we've put a new tab onto it called "Custom". Servers
    with tags will appear in this list, where the player can specify a list
    of tags they're interested in. The "Add Common Tags" button will give
    them a list of the top 20 tags in use across all the servers, so they're
    able to easily choose the popular tags. Untagged servers will show up in
    the old Internet games list.

    Jawbone Collector in Chief
    yankeeDEUCE.com


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  6. #6
    Germany [DE]
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    yay!

  7. #7
    Sic vis pacem para bellum Essen's Avatar
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    filter out the f'ing foreign servers and I'll be happy

  8. #8
    m00tini! wootini's Avatar
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    sweet, tags for servers...brilliant idea really

  9. #9
    Interplanetary Ninja Assassin yankeeDEUCE's Avatar
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    I'm hoping that makes it's way over to all the other games that use the steam browser

    Jawbone Collector in Chief
    yankeeDEUCE.com


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  10. #10
    Fish Two-Thousand Ten Fish111's Avatar
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    Wow thats alot of infos... thanks Y2

    my thread has now been fondled more than vegas mom

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