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Thread: Team Fortress 2 Lead Designer Robin Walker Interview

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    Team Fortress 2 Lead Designer Robin Walker Interview


    CommunityFortress, a TF2 fansite with a focus on competitive play, has an excellent interview with Robin Walker, the lead designer for Valve's Team Fortress 2. Many interesting topics are covered, but what the casual player might find most interesting is the discussion concerning weapon drops (and how they might change in the future). Read the full interview at CommunityFortress at the link below.

    Source: CommunityFortress - Exclusive Interview with Valve's Robin Walker

    Via: bit-tech.net | Valve rethinking weapon drops in TF2

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    m00tini! wootini's Avatar
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    On one hand I'm happy they're brave enough to make changes this late into a title, but on the other hand I'm disappointed that they would HAVE to make changes at this point in the game's lifespan. I mean hell, the game was perfect once the medic upgrade hit... everything past that has been difficult for me to digest.

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    may the Bruce be with you CoffeeShark's Avatar
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    i'm pretty much done with tf2 unless they add bewbs or zombies

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    i went back to this mistress once i had the pregnancy scare with l4d

    if you find a solid server with good players that are also good people, it's an enjoyable game. i think i also want to stick with it through the final three class updates

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    Magnificent Bastard Pale.Rider's Avatar
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    Random weapon drop should be up to the server operators.

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    C-57D VincentVega's Avatar
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    Quote Originally Posted by CoffeeShark View Post
    i'm pretty much done with tf2 unless they add bewbs or zombies
    yeah, I tried to get hooked on this game but something was just missing for me. the soldier was just too nerfed

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    SR-> Henry henry's Avatar
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    i cant play this game at all i never get any kills and spy always gets me when im sniping and i hate pyros
    Quote Originally Posted by VincentVega View Post
    I got played by henry, wtf!

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    Dispenser? I hardly know her! TheShelks's Avatar
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    played it several hours yesterday. I still find it enjoyable, even when i'm 56-83

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    who pays attention to kdr in this game anyway?

    for me this game is all about the micro-battles (getting that one or two sentries down, pushing the cart that much farther, etc.)

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    living the clean life Tulkas's Avatar
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    I loved when a whole team rushed, and got slaughtered.

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