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Old 03-23-2006, 01:47 PM
The Bringer Of Balance
 
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Posts: 34
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PS3 underwhelms...

I guess this shows that the Killzone 2 clip at E3 was not game play but CGI.

http://www.gaming-age.com/news/2006/3/22-53
Next up was Motorstorm and just like Warhawk was no where near the E3
target render. The car models and physics were decent although the
texturing and the environment was PS2 level of quality

GDC essentially confirmed that everything game related Sony showed at
E3 was purely rendered footage and was no indication of the final
product.


Also...

http://www.gamespot.com/news/6146440.html
________________________________________
"In an article posted today on Nikkei Net, Kiyoshi reports that Sony
hasn't been able to provide key PS3 development tools to game makers in
a timely fashion. As a result, Shin said, most companies haven't even
been able to go into full-scale development for PS3 games, even though
it's already spring, which was Sony's initial launch period for the
console. Nikkei Net says Shin pointed out that the PS3's compiler,
which converts programs into a language that the console can
understand, wasn't released until very recently.

Shin speculates that Sony may be able to prepare a lot of Blu-ray
movies for the PS3 launch, but the launch might lack on games.
Furthermore, he thinks the chances are high that launch titles for the
PS3 may look inferior when compared to Xbox 360 games.

Shin also comments that the Revolution could mean major competition for the PS3
in Japan. He said that the console is known for its friendly development environment
that inherits the GameCube's and that there is a possibility of its launching before
the PS3."
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Old 03-23-2006, 02:06 PM
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Old 03-23-2006, 04:34 PM
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Quote:
Originally Posted by FearNo1
I guess this shows that the Killzone 2 clip at E3 was not game play but CGI.

http://www.gaming-age.com/news/2006/3/22-53
Next up was Motorstorm and just like Warhawk was no where near the E3
target render. The car models and physics were decent although the
texturing and the environment was PS2 level of quality

GDC essentially confirmed that everything game related Sony showed at
E3 was purely rendered footage and was no indication of the final
product.


Also...

http://www.gamespot.com/news/6146440.html
________________________________________
"In an article posted today on Nikkei Net, Kiyoshi reports that Sony
hasn't been able to provide key PS3 development tools to game makers in
a timely fashion. As a result, Shin said, most companies haven't even
been able to go into full-scale development for PS3 games, even though
it's already spring, which was Sony's initial launch period for the
console. Nikkei Net says Shin pointed out that the PS3's compiler,
which converts programs into a language that the console can
understand, wasn't released until very recently.

Shin speculates that Sony may be able to prepare a lot of Blu-ray
movies for the PS3 launch, but the launch might lack on games.
Furthermore, he thinks the chances are high that launch titles for the
PS3 may look inferior when compared to Xbox 360 games.

Shin also comments that the Revolution could mean major competition for the PS3
in Japan. He said that the console is known for its friendly development environment
that inherits the GameCube's and that there is a possibility of its launching before
the PS3."
The compiler Shin refers to is IBM's Octopiler. I made a thread regarding the delay surrounding the Octopiler here:

IBM's Octopiler, or, why the PS3 is running late:
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