I tested this out.
Settings:
Resolution = 1680x1050
Aspect Ratio = 16:10
Model detail = High
Texture detail = Very high
Shader detail = High
Water detail = Reflect all
Shadow detail = High
Color correction = Enabled
Antialiasing mode = 16xQ CSAA
Filtering mode = Anisotropic 16X
Wait for vertical sync = Disabled
Motion blur = Enabled
Field of view = 90
High dynamic range = Full (if available)
Use 'bloom' effect when available = Enabled
Without the settings listed above:
53.74 FPS
With the settings listed above:
64.35 FPS
It's about a 12% increase in framerate. This is actually enough to make the game stay always above 60. (It actually does in most cases)
Download the demo I made.
To benchmark it, drop the console and just type "timedemo test"
Rename the .dem file if you want.
On another note, I wanted to record a quick demo to benchmark. The StrafeRight server was empty, so I just decided to connect to a random server. The VERY FIRST server I connected to (which is what I recorded the demo from), had a couple people using that Uber exploit. It completely ruins the game. It kind of s hows just how common this is and just how many people are exploiting. Really, what are the odds of selecting a random server out of hundreds and hundreds, and there being two people exploiting that? Hell, even yesterday playing on SR I ran into one. They need to fix this NOW.